The Surge
Trailer and in-games cinematics for the game The Surge
CLIENT Capsule Studio
YEAR 2016
The Surge is the first project of the new post-production studio Capsule based in Paris, produced by Focus Interactive and developed by Deck13 this Action-RPG game take place in a dystopian Future.
As a brand new studio we were a small team, but used to work together, we had 4 and half months to start from scratch and deliver those 6:16 minutes of this dystopian world called The Surge.
My role was to produce all the cinematic assets, from the armors to ennemies, weapons but also environments, props, pre-lighting for the ambiance of the shots and scene assembly of a part of the trailer. It was a lot of responsibilities on a really short deadline.
The anatomy work with the two characters and the cloths were made by the talented Character Artist Julien Nicolas.
If I had to define my main goal on The Surge in one word it will be: Efficiency. To find the best balance between quality, realism and productivity.